Pokémon Conjure Change Log

Latest update: July 8th 2016

Introduction

This change log is for the Pokémon Firered hack, Pokémon Conjure by Hajima and Nonibros. The thread containing the details on the project can be found here.

See here for the GitHub project.

A few things

Thank you everyone for your interest in this project! We really appreciate the support we have received so far from the community!

If you have any features or suggestions for the project, PM Nonibros or Hajima on the forums.

If you find any bugs, or there are broken parts of the game, PM Nonibros or Hajima on the forums.

Key Notes

Note

Note

Notes

Some people have found a easter egg and think it's a glitch or broken game. It's not. To those whom don't know, you might find it.

HINT 1: It's only for the bad side.

HINT 2: It's between Route 1 and Kantohara.



There is a game in Route 2's rest stop.

Known Issues

These issues are known by the developers and are being worked on.

These issues are known by the developers but won't be fixed.

Some Ideas

Ideas

Planned Releases

These will be numbered releases that will be released when their key features are finished.

Version [1.1.1] Release

Version [1.1.0] Release

Version [1.0.8] Release

[1.0.7] - 2016-07-08 (GLITCH FIXES)

Added

Fixed

[1.0.6] - 2016-07-03 (First Public Release)

Added

Changed

Fixed

NOTE

[1.0.5] - 2016-07-02

Added

Changed

[1.0.4] - 2016-07-01

Added

Changed

[1.0.3] - 2016-06-29

Added

Changed

  • Kol/???'s Script to reflect new 0x15A and 0x15B flags.
  • Kantohara's map a bit. It now looks a bit better IMO.
  • Route 2's map a bit.
  • The NPC that was at the lower right of Kantohara is now gone.
  • Fixed

    [1.0.2] - 2016-06-27

    Changed

    Fixed

    Attempted

    [1.0.1] - 2016-06-26

    Added

    Fixed

    Broken

    [1.0.0] - 2016-06-26

    Added

    [0.0.1] - 2016-06-26 [INITIAL]

    Added

    End of File